import CalculateSpeedShader from './glsl/calculateSpeed.frag?raw';
import UpdatePositionShader from './glsl/updatePosition.frag?raw';
import PostProcessingPositionShader from './glsl/postProcessingPosition.frag?raw';
import segmentDrawVert from './glsl/segmentDraw.vert?raw';
import fullscreenVert from './glsl/fullscreen.vert?raw';
import screenDrawFrag from './glsl/screenDraw.frag?raw';
import segmentDrawFrag from './glsl/segmentDraw.frag?raw';
import trailDrawFrag from './glsl/trailDraw.frag?raw';

export {
  CalculateSpeedShader,
  UpdatePositionShader,
  PostProcessingPositionShader,
  segmentDrawVert,
  fullscreenVert,
  screenDrawFrag,
  segmentDrawFrag,
  trailDrawFrag
};
